please note that the Sell figure indicates the resale value of a Master-Level Materia. If sold before reaching Master
level, the Materia will be worth the total amount of AP it has accumulated.
Restore Buy: 750 (Midgar Sector 7 Slums, Wall Market, Condor Fort, Costa Del Sol, Mideel) Sell:
52500 Find: Midgar Reactor 1 Equip Effect: Strength -1; Magic Power +1; Max HP -2%; Max MP +2% Enemy-All:
Compatible Level/Level/Spell/MP Cost/Effect Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
Cure1 |
5 |
Regenerates a small amount of HP |
** |
2500 |
Cure2 |
24 |
Regenerates a moderate amount of HP |
*** |
17,000 |
Regen |
30 |
Targets regain small amounts of HP at regular intervals until effect expires |
**** |
24,000 |
Cure3 |
64 |
Regenerates a large amount of HP |
***** |
40,000 |
- |
- |
- |
Treatment Buy: 1500 (Kalm, Junon, Gongaga, Costa Del Sol [after the meteor]) Sell: 105000 Find:
none Equip Effect: Strength -1; Magic Power +1; Max HP -2%; Max MP +2% Enemy-All: Compatible Level/Spell/MP
Cost/Effect Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
Poisona |
3 |
Removes "Poison" status |
** |
12,000
| Esuna |
15 |
Removes all conditions except for Time, Barrier, and restorative conditions |
*** |
52,000 |
Resist |
120 |
Any conditions currently affecting targets will remain; prevents new conditions |
**** |
60,000 |
- |
- |
- |
Revive Buy: 3000 (Junon, Gongaga, Costa Del Sol [after the meteor]) Sell: 105000 Find:
none Equip Effect: Strength -2; Vitality -1; Magic Power +2; Magic Defense +1; Max HP -5%; Max MP +5% Enemy-All:
Compatible Level/Spell/MP Cost/Effect Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
Life |
34 |
Dead targets are revived with 1/4 of their HP max restored |
** |
45,000 |
Life2 |
100 MP |
Dead targets are revived with 100% of their HP restored |
*** |
55,000 |
- |
- |
- |
Lightning Buy: 600 (Midgar Sector 7 Slums, Wall Market, Junon [before the meteor], Costa Del Sol,
Mideel, For Condor [after the meteor]) Sell: 42000 Find: Cloud begins with this Materia Equip Effect:
Strength -1; Magic Power +1; Max HP -2%; Max MP +2% Enemy-All: Compatible Level/Spell/MP Cost/Effect Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
Bolt 1 |
4 |
Light lightning-elemental damage |
** |
2,000 |
Bolt 2 |
22 |
Moderate lightning-elemental damage |
*** |
18,000 |
Bolt 3 |
52 |
Heavy lightning-elemental damage |
**** |
35,000 |
- |
- |
- |
Fire Buy: 600 (Midgar Sector 7 Slums, Wall Market, Junon [before the meteor], Costa Del Sol, Mideel,
For Condor [after the meteor]) Sell: 42000 Find: Cloud begins with this Materia Equip Effect:
Strength -1; Magic Power +1; Max HP -2%; Max MP +2% Enemy-All: Compatible Level/Spell/MP Cost/Effect Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
Fire 1 |
4 |
Light fire-elemental damage |
** |
2000 |
Fire 2 |
22 |
Moderate fire-elemental damage |
*** |
18,000 |
Fire 3 |
52 |
Heavy fire-elemental damage |
**** |
35,000 |
- |
- |
- |
Ice Buy: 600 (Midgar Sector 7 Slums, Wall Market, Junon [before the meteor], Costa Del Sol, Mideel,
For Condor [after the meteor]) Sell: 42000 Find: none Equip Effect: Strength -1; Magic Power
+1; Max HP -2%; Max MP +2% Enemy-All: Compatible Level/Spell/MP Cost/Effect Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
Ice 1 |
4 |
Light Ice-elemental damage |
** |
2000 |
Ice 2 |
22 |
Moderate ice-elemental damage |
*** |
18,000 |
Ice 3 |
52 |
Heavy ice-elemental damage |
**** |
35,000 |
- |
- |
- |
Earth Buy: 1500 (Kalm, Junon [before the meteor], Costa Del Sol [after the meteor]) Sell:
105000 Find: none Equip Effect: Strength -1; Magic Power +1; Max HP -2%; Max MP +2% Enemy-All:
Compatible Level/Spell/MP Cost/Effect Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
Quake |
6 |
Light earth-elemental damage |
** |
6,000 |
Quake2 |
28 |
Moderate earth-elemental damage |
*** |
22,000 |
Quake3 |
68 |
Heavy earth-elemental damage |
**** |
40,000 |
- |
- |
- |
Poison Buy: 1500 (Junon [before the meteor], Costa Del Sol [after the meteor]) Sell:
105000 Find: ShinRa Building Equip Effect: Strength -1; Magic Power +1; Max HP -2%; Max MP +2% Enemy-All:
Compatible Level/Spell/MP Cost/Effect Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
Bio 1 |
8 |
Light poison-typed damage; causes Poison condition |
** |
5,000 |
Bio 2 |
36 |
Moderate poison-typed damage; causes Poison condition |
*** |
20,000 |
Bio 3 |
80 |
Heavy poison-typed damage; causes Poison condition |
**** |
38,000 |
- |
- |
- |
Gravity Buy: 8000 (Mideel, Costa Del Sol [after the meteor]) Sell:560000 Find:
Win from Gi Nanataku Equip Effect: Strength -1; Magic Power +1; Max HP -2%; Max MP +2% Enemy-All: Compatible Level/Spell/MP
Cost/Effect Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
Demi 1 |
14 |
Takes off 25% of target's HP; ineffective against some bosses |
** |
10,000 |
Demi 2 |
33 |
Takes off 50% of target's HP; ineffective against some bosses |
*** |
20,000 |
Demi 3 |
48 |
Takes off 75% of target's HP; ineffective against some bosses |
**** |
40,000 |
- |
- |
- |
Seal Buy: 3000 (Junon, Costa Del Sol [after the meteor]) Sell: 210000 Find:
none Equip Effect: Strength -1; Magic Power +1; Max HP -2%; Max MP +2% Enemy-All: Compatible Level/Spell/MP
Cost/Effect Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
Sleepel |
8 |
Puts target in the "Sleep" condition; different enemies will be more or less susceptible |
** |
10,000 |
Silence |
24 |
Puts target in the "Silence" condition; different enemies will be more or less susceptible |
*** |
20,000 |
- |
- |
- |
Transform Buy: 5000 (North Corel, Gongaga, Cosmo Canyon, Mideel) Sell: 350000 Find:
Corel Mountain; Cait Sith begins with this Materia Equip Effect: Strength -1; Magic Power +1; Max HP -2%; Max MP
+2% Enemy-All: Compatible Level/Spell/MP Cost/Effect Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
Mini |
10 |
Target is put into or cured of the "Mini" condition |
** |
8,000 |
Toad |
14 |
Target is put into or cured of the "Toad" condition |
*** |
24,000 |
- |
- |
- |
Mystify Buy: 6000 (Gongaga, Cosmo Canyon) Sell: 420000 Find: none Equip
Effect: Strength -1; Magic Power +1; Max HP -2%; Max MP +2% Enemy-All: Compatible Level/Spell/MP Cost/Effect
Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
Confu |
18 |
Target is put into the "Confuse" condition |
** |
12,000 |
Berserk |
28 |
Target is put into the "Berserk" condition |
*** |
25,000 |
- |
- |
- |
Time Buy: 6000 (Gongaga, Rocket Town) Sell: 420000 Find: none Equip Effect:
Strength -2; Vitality -1; Magic Power +2; Magic Defense +1; Max HP -5%; Max MP +5% Enemy-All: Compatible Level/Spell/MP
Cost/Effect Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
Haste |
18 |
Target's ATB gauge fills faster, allowing them to act more quickly |
** |
8,000 |
Slow |
20 |
Target's ATB gauge fills slower, forcing them to act more slowly |
*** |
20,000 |
Stop |
34 |
Target's ATB gauge stops; target cannot act until condition is dispelled or wears off. |
**** |
42,000 |
- |
- |
- |
Destruct Buy: 9000 (Mideel, Condor Fort [after the meteor]) Sell: 630000 Find:
ShinRa Mansion Equip Effect: Strength -2; Vitality -1; Magic Power +2; Magic Defense +1; Max HP -5%; Max MP +5% Enemy-All:
Compatible Level/Spell/MP Cost/Effect Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
DeBarrier |
12 |
Removes Barrier (Barrier, MBarrier, Wall, Reflect, and Shield) conditions |
** |
6,000 |
DeSpell |
20 |
Removes Barrier, Time, Death Sentence, Regen, and Resist conditions |
*** |
10,000 |
Death |
30 |
Target is instantly killed; success rate varies according to the target. |
**** |
45,000 |
- |
- |
- |
Exit Buy: 10000 (Rocket Town) Sell: 700000 Find: none Equip Effect:
Strength -1; Magic Power +1; Max HP -2%; Max MP -2% Enemy-All: Not Compatible (Spells affect all party members without
Enemy-All) Level/Spell/MP Cost/Effect Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
Escape |
16 |
All party members instantly escape from battle; doesn't work on bosses and some enemies |
** |
10,000 |
Remove |
99 |
All enemies are removed (the battle ends instantly). Won't work on bosses and some enemies. You revieve normal Exp. and
AP but no Gil. |
*** |
30,000 |
- |
- |
- |
Barrier Buy: 10000 (Rocket Town) Sell: 700000 Find: None Equip Effect:
Strength -2; Vitality -1; Magic Power +2; Magic Defense +1; Max HP -5%; Max MP +5% Enemy-All: Compatible Level/Spell/MP
Cost/Effect Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
Barrier |
16 |
All physical damage to target(s) is halved for a limited time |
** |
5,000 |
MBarrier |
24 |
All magical damage to target(s) is halved for a limited time |
*** |
15,000 |
Reflect |
30 |
The next four spells cast on the target(s) will be reflected back at the caster (some spells cannot be reflected) |
**** |
30,000 |
Wall |
58 |
Casts Barrier and MBarrier at the same time |
***** |
45,000 |
- |
- |
- |
Shield Buy: - (none) Sell: 1 Find: North Cave Equip Effect: Strength
-4; Vitality -2; Magic Power +4; Magic Defense +2; Max HP -10%; Max MP +10% Enemy-All: Not Compatible Level/Spell/MP
Cost/Effect Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
none |
- |
(must get to level 2 to get the spell) |
** |
10,000 |
Shield |
180 |
For a limited time, one target receives no damage from physical attacks. Elemental magic damage causes the target to gain
HP; non-elemental magic still causes damage. |
*** |
100,000 |
- |
- |
- |
Comet Buy: - (none) Sell: 1 Find: Forgotten City Equip Effect: Enemy-All:
Not compatible Level/Spell/MP Cost/Effect Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
Comet |
70 |
A meteor hits a single enemy for severe damage |
** |
12,000 |
Comet2 |
110 |
Four meteors randomly strike enemies for moderate damage |
*** |
60,000 |
- |
- |
- |
Contain Buy: - (none) Sell: 1 Find: Mideel Equip Effect: Strength
-4; Vitality -2; Magic Power +4; Magic Defense +2; Max HP -10%; Max MP +10% Enemy-All: Not Compatible Level/Spell/MP
Cost/Effect Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
Freeze |
82 |
Massive Ice-elemental damage to a single target |
** |
5,000 |
Break |
86 |
Massive Earth-elemental damage to a single target |
*** |
10,000 |
Tornado |
90 |
Massive Earth-Elemental damage to a single target |
**** |
15,000 |
Flare |
100 |
Massive Fire-elemental damage to a single target |
***** |
60,000 |
- |
- |
- |
Full Cure Buy: - (none) Sell: 1 Find: Cosmo Canyon (After the meteor) Equip
Effect: Strength -4; Vitality -2; Magic Power +4; Magic Defense +2; Max HP -10%; Max MP +10% Enemy-All: Not
compatible Level/Spell/MP Cost/Effect Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
none |
- |
Must get to level 2 to get the spell |
** |
3,000 |
Full Cure |
99 |
Completely refills the HP of a single target |
*** |
100,000 |
- |
- |
- |
Ultima Buy: - (none) Sell: 1 Find: North Corel (after the meteor) Equip
Effect: Strength -4; Vitality -2; Magic Power +4; Magic Defense +2; Max HP -10%; Max MP +10% Enemy-All: Not
Compatible (Ultima affects all enemies without Enemy-All) Level/Spell/MP Cost/Effect Chart:
Level |
Total AP Needed |
Spell |
MP Cost |
Effect |
* |
- |
none |
- |
Must get to Level 2 to get the spell |
** |
5,000 |
Ultima |
130 |
Does massive non-elemental damage to all enemies |
*** |
100,000 |
- |
- |
- |
Master Magic Materia Buy: - (none) Sell: 1 Find: none Equip Effect:
none Enemy-All: Compatible You obtain this materia by raising at least one copy of all Magic Materia to master
level. This Materia cannot gain AP; the only way to get another one is to raise more Materia to master level.
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