Please note that all "sale" prices denote the price of a Master-level materia. Otherwise, the sale price depends on the
amount of AP garnered.
Cover
Effect: The character equipped with this materia takes blows for other party members. The
chances of this happening depend on the level of the materia (see chart below)
Buy: 1000 (Wall Market)
Sell:
70000
Find: Aeris's House
Equip Effect: Vitality +1
AP/Level/Percent Effect Chart:
Level |
Total AP Required |
Percent Effect |
* |
- |
20% |
** |
2000 |
40% |
*** |
10000 |
60% |
**** |
25000 |
80% |
***** |
40000 |
100% |
Counter Attack
Effect: The character equipped with this materia randomly counterattacks when attacked.
The probability of this occurring depends on the Materia's level (see chart below)
Buy: - (none)
Sell:
1
Find: Win from Materia Keeper; Win in Gold Saucer Chocobo Racing
Equip Effect: none
AP/Level/Percent
Effect Chart:
Level |
Total AP Required |
Percent Effect |
* |
- |
20% |
** |
10000 |
40% |
*** |
20000 |
60% |
**** |
50000 |
80% |
***** |
100000 |
100% |
Long Range
Effect: Characters attacking from the back row cause the same damage as if they were
in the front row. Also, if a flying enemy "cannot be reached," this materia allows the character who has it equipped to reach
them.
Buy: - (none)
Sell: 1
Find: Mythril Mine
Equip Effect: None
AP/Level Chart:
Level |
Total AP Needed |
* |
- |
** |
80000 |
MP Plus
Effect: Raises MP by a certain percentage (determined by the Materia's level, see chart
below)
Buy: 8000 (Cosmo Canyon, Mideel)
Sell: 56000
Find: none
Equip Effect: none
AP/Level/Percent
Effect Chart:
Level |
Total AP Required |
Percent Effect |
* |
- |
10% |
** |
10000 |
20% |
*** |
20000 |
30% |
**** |
30000 |
40% |
***** |
50000 |
50% |
HP Plus
Effect: HP is raised by a certain percent (depends on the Materia's level, see chart below)
Buy:
8000 (Cosmo Canyon, Mideel)
Sell: 56000
Find: Score between 60 and 90 in the military review mini-game
in Junon
Equip Effect: none
AP/Level/Percent Effect Chart:
Level |
Total AP Required |
Percent Effect |
* |
- |
10% |
** |
10000 |
20% |
*** |
20000 |
30% |
**** |
30000 |
40% |
***** |
50000 |
50% |
Luck Plus
Effect: Luck is raised by a certain percentage, determined by the level of the Materia
(see chart below)
Buy: - (none)
Sell: 1,050,000
Find: Temple of the Ancients
Equip Effect:
None
AP/Level/Percent Effect Chart:
Level |
Total AP Required |
Percent Effect |
* |
- |
10% |
** |
15000 |
20% |
*** |
30000 |
30% |
**** |
60000 |
40% |
***** |
100000 |
50% |
Magic Plus
Effect: Raises Magic Power by a given percentage, depending on the level of the Materia
(see chart below)
Buy: - (none)
Sell: 1,400,000
Find: Zango Valley
Equip Effect: None
AP/Level/Percent
Effect Chart:
Level |
Total AP Required |
Percent Effect |
* |
- |
10% |
** |
10000 |
20% |
*** |
20000 |
30% |
**** |
30000 |
40% |
***** |
50000 |
50% |
Speed PlusEffect: Raises Speed by a given percentage, determined
by the Materia's level (see chart below)
Buy: - (none)
Sell: 1,400,000
Find: Win at Gold Saucer's
Battle Square
Equip Effect: none
AP/Level/Percent Effect Chart:
Level |
Total AP Required |
Percent Effect |
* |
- |
10% |
** |
15000 |
20% |
*** |
30000 |
30% |
**** |
60000 |
40% |
***** |
100000 |
50% |
Chocobo Lure
Effect: At level one, makes it possile for you to meet Chocobos where their footprints
appear. At higher levels, makes it x times more likely that you will meet Chocobos where you see their footprints (x is determined
by the level, see chart below)
Buy: 2000 (Chocobo Ranch, before the meteor)
Sell: 1
Find: Chocobo
Ranch (after the meteor)
Equip Effect: Luck +1
AP/Level/Percent Effect Chart:
Level |
Total AP Required |
Likelihood of Meeting Chocobos |
* |
- |
- |
** |
3000 |
x1.5 |
*** |
10000 |
x2 |
**** |
30000 |
x4 |
Gil Up
Effect: Increases the amount of Gil your party receives by a given percentage (see chart
below)
Buy: - (none)
Sell: 1
Find: Earn 1000 GP in Gold Saucer's Wonder Square and trade it
in.
Equip Effect: Luck +1
AP/Level/Percent Effect Chart:
Level |
Total AP Required |
Amount of Gil Earned |
* |
- |
x1.5 |
** |
80000 |
x2 |
*** |
150000 |
same as Lv. 2 |
XP Up
Effect: Increases the amount of Exp. a character receives by a given percentage (see chart
below)
Buy: - (none)
Sell: 1
Find: Earn 2000 GP in Gold Saucer's Wonder Square and trade it
in.
Equip Effect: Luck +1
AP/Level/Percent Effect Chart:
Level |
Total AP Required |
Amount of Exp. Earned |
* |
- |
x1.5 |
** |
60000 |
x2 |
*** |
150000 |
same as Lv. 2 |
Pre-Emptive
Effect: Raises chances of a pre-emptive attack by a given percentage (see chart below)
Buy:
- (none)
Sell: 1
Find: Gold Saucer Battle Square (Costs 6400 Duel Points)
Equip Effect: Speed
+2
AP/Level/Percent Effect Chart:
Level |
Total AP Required |
Percent Effect |
* |
- |
5% |
** |
8000 |
8% |
*** |
20000 |
10% |
**** |
40000 |
15% |
***** |
80000 |
20% |
Enemy Lure
Effect: You get into x% more battles than usual, with x determined by the materia's
level (see chart below)
Buy: - (none)
Sell: 1
Find: Gold Saucer Battle Square (costs 800 Battle
Points)
Equip Effect: Luck -1
AP/Level/Percent Effect Chart:
Level |
Total AP Required |
Percent Effect |
* |
- |
+50% |
** |
8000 |
+100% |
*** |
20000 |
same as Lv.2 |
Enemy Away
Effect: Decreases rate of enemy encounters by x%, where x is determined by the level
of the Materia (see chart below)
Buy: - (none)
Sell: 1
Find: Win at Gold Saucer Chocobo Races
(rank B, A, or S)
Equip Effect: Luck +1
AP/Level/Percent Effect Chart:
Level |
Total AP Required |
Percent Effect |
* |
- |
-50% |
** |
8000 |
-75% |
*** |
20000 |
Same as Lv.2 |
HP/MP Switch
Effect: Your HP and HP Max become your MP and MP Max, and vice-versa. Everything that
normally affects your MP now affects your HP, and vice-versa. For all that it's a pain in the ass to get, by the way, this
is one very, very useless Materia, apart from bragging rights.
Buy: - (none)
Sell: 1
Find: North
Corel Area Materia Cave
Equip Effect: none
AP/Level Chart:
Level |
Total AP Needed |
* |
- |
** |
80000 |
Super Enemy All
Effect: "Attack" becomes "Slash All," and the Deathblow, Steal, Sense, Morph, and
Control commands target all enemies. The effect may be used x times in any one battle, with x depending on Super Enemy-All's
current level (see chart below)
Buy: - (none)
Sell: 1
Find: North Cave, Left/Down Route
Equip
Effect: none
AP/Level/Percent Effect Chart:
Level |
Total AP Required |
Times Effect Can Be Used |
* |
- |
1x |
** |
10000 |
2x |
*** |
20000 |
3x |
**** |
50000 |
4x |
***** |
100000 |
5x |