Please note that the "Sell" price denotes the sale price of the Materia at Master level. If the Materia you are trying
to sell is not at Master level, you will receive an amount of Gil equal to the amount of AP the Materia has accumulated (unless
the sale price is 1).
Enemy-All Buy: 20000 (Fort Condor, after the meteor) Sell: 1400000 Find:Red
XIII starts with this Materia; find in Sector 7 slums, Shin-Ra building, the Ship, Nibel Mtn, and Ice Gate Links To:Green Effect:
Causes the materia to which it is linked to target all enemies. The number of times the effect can be used in a given battle
is indicated in the chart below.
Level |
# Of Times Effect Can Be Used |
Total AP Needed |
* |
One |
- |
** |
Two |
1500 |
*** |
Three |
6,000 |
**** |
Four |
18,000 |
***** |
Five |
35,000 |
Elemental Buy: - Sell: 1 Find: Nibel Mtn., Shin-Ra Building, Nibelheim Links
To: Green, Red Effect: This materia takes the elemental type of the materia it's linked with andgives that type
to your armor or weapon, depending on where the two materia are equippped. If it's your weapon, then your weapon does damage
of that elemental type. If it's the armour, then you take half-damage at level 1, no damage at level 2, absorb as HP at level
3 AP/Level Chart:
Level |
Total AP Needed |
* |
- |
** |
10,000 |
*** |
40,000 |
**** |
80,000 |
Added Effect Buy: - Sell: 1 Find: Cave of the Gi Links To: Green,
Red Effect: Materia takes conditions of what it's linked to and gives that condition to the weapon or armour. If
on your weapon, it will sometimes cause that condition when you attack; if on your armour it will make you immune to all conditions
that materia can cast AP/Level Chart:
Level |
Total AP Needed |
* |
- |
** |
100,000 |
HP Absorb Buy: - Sell: 1 Find: Utai Links To: Green, Red, Yellow Effect:
When you use the materia to which HP Absorb is linked, you absorb HP in an amount equal to 10% of the damage caused. AP/Level
Chart:
Level |
Total AP Needed |
* |
- |
** |
100,000 |
MP Absorb Buy: - Sell: 1 Find: Utai Links To: Green, Red, Yellow Effect:
When you use the materia to which MP Absorb is linked, you reabsorb 1% of the damage you cause as MP. (In the case of a spell
such as Knights of the Round, that is a GOOD thing.) AP/Level Chart:
Level |
Total AP Needed |
* |
- |
** |
100,000 |
MP Turbo Buy: - Sell: 1 Find: Whirlwind Maze Links To: Green, Red Effect:
When linked to a summon or magic spell, this materia causes you to use x% more MP, and cause x% more damage. x is dependent
upon the level of the MP Turbo Materia. See the chart below.
Level |
% Effective |
Total AP Needed |
* |
10% |
- |
** |
20% |
10,000 |
*** |
30% |
30,000 |
**** |
40% |
60,000 |
***** |
50% |
120,000 |
Added Cut Buy: - Sell: 1 Find: Downed Shin-Ra Plane Links To: Green,
Red, Yellow Effect: When you use the materia to which Added Cut is linked, your character executes a physical attack
in addition to using the materia. So, for example, if you link it to Deathblow, then after you use the Deathblow command your
character will execute a normal physical attack. This materia cannot be linked to Double Cut or Slash-All. AP/Level
Chart:
Level |
Total AP Needed |
* |
- |
** |
200,000 |
Final Attack Buy: - Sell: 1 Find: Win in Gold Saucer's Secret Duel Links
To: Red, Green, Yellow Effect: When the character who has this materia equipped dies, the materia to which it
is linked will automatically be cast at its highest level. (E.G. a level 2 Revive would cast Life2, or the Phoenix Summon
Materia would cast Phoenix.) This effect may be used as many times per battle as Final Attack's current level (see the chart
below.)
Level |
# Of Times Effect Can Be Used |
Total AP Needed |
* |
One |
- |
** |
Two |
20,000 |
*** |
Three |
40,000 |
**** |
Four |
80,000 |
***** |
Five |
160,000 |
Sneak Attack Buy: - Sell: 1 Find: Win at Gold Saucer Chocobo Racing Links
To: Green, Red, Yellow Effect: When you enter a battle, the materia to which Sneak Attack is linked will automatically
be cast at its highest level. This will happen x% of the time, with x being determined by Sneak Attack's current level (See
the chart below)
Level |
% Effective |
Total AP Needed |
* |
20% |
- |
** |
35% |
20,000 |
*** |
50% |
60,000 |
**** |
65% |
100,000 |
***** |
80% |
150,000 |
Magic Counter Buy: - Sell: 1 Find: Win at Gold Saucer Chocobo Racing Links
To: Green, Red Effect: When the character with Magic Counter equipped gets attacked, the materia to which it
is linked will automatically be cast at its highest level. This will happen x% of the time, with x determined by Magic Counter's
current level (see chart below)
Level |
% Effective |
Total AP Needed |
* |
30% |
- |
** |
40% |
40,000 |
*** |
60% |
80,000 |
**** |
80% |
120,000 |
***** |
100% |
200,000 |
Quadra Magic Buy: - Sell: 1 Find: Mideel Area Materia Cave Links To:
Green Effect: When the materia this is linked to is cast, the spell is automatically cast 4 times, with no extra
MP cost. This effect may be used as many times in any one battle as Quadra Magic's current level (See below) Note: QuadraMagic
and Enemy-All may not be used on the same Materia. You MUST choose one or the other.
Level |
# Of Times Effect Can Be Used |
Total AP Needed |
* |
One |
- |
** |
Two |
40,000 |
*** |
Three |
80,000 |
**** |
Four |
120,000 |
***** |
Five |
200,000 |
Command Counter Buy: - Sell: 1 Find: North Cave Links To: Yellow Effect:
When attacked, the materia to which it is linked executes a counterattack. This will happen x% of the time, with x being determined
by Command Counter's current level. Command Counter can only be used with Steal, Sense, Throw, Morph, Deathblow, Mimic, and
Control materia.
Level |
% Effective |
Total AP Needed |
* |
30% |
- |
** |
40% |
40,000 |
*** |
60% |
80,000 |
**** |
80% |
120,000 |
***** |
100% |
200,000 |
|